﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PloobsEngine.Behaviors
{
    public interface IBehaviors
    {
        void StartBehavior(String act, String state,Object data);        
        T GetBehavior<T>(String Name);
        void ReleaseBehaviors();
        //IDictionary<String, IBehavior> Name_Behavior { set; get; }
    }
}
